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Final Fantasy 7 - Cloud Strife |
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Character Profile

Age: 21

Date of Birth: August 19

Birthplace: Nibelheim

Blood Type: AB+

Height: 5'7"

Job: Mercenary

Weapon: Sword

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Cloud Strife 
At age 21, Cloud Strife leads the life of a mercenary for hire. As an ex-member of Shinra’s elite squad known as SOLDIER, his fighting skills are in high demand. Cloud joins the rebel group, AVALANCHE, for their first strike against one of Shinra’s huge Mako
Reactors that surround the city of Midgar.
The story line of Final Fantasy VII revolves around Cloud. In fact, most of the time you’re required to have him in your party because he plays a key role in most of the events in the game. Over time Cloud proves to be a great asset, because his powerful sword
technique is nearly unmatched. You’ll want to keep Cloud in your front line most of the time to take full advantage of his sword technique. His magic skills are solid, but don’t overload him with Materia.
Cloud's Limit Breaks 

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Braver
Cloud performs a leaping chop that splits a single enemy in two. Unless you’re facing a really strong enemy that isn’t a boss, this is usually your best Level 1 Limit Break. The attack is stronger than the Cross-Slash, so it usually kills weaker enemies.
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Cross-Slash
With several powerful slashes, Cloud causes massive damage to a single opponent. If the enemy survives the attack, there is a chance that it may cause paralysis. It can’t paralyze enemies who are normally immune to paralysis, like most bosses.
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Blade Beam
Waves of energy rush from Cloud’s sword and collide with a single enemy. The remaining energy then splits into smaller, weaker waves, hitting any remaining enemies. This attack is great against a large group of weaker enemies. Always target the
strongest enemy in the group, because the initial wave causes about three times as much damage as the smaller secondary waves.
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Climhazzard
Cloud skewers a single enemy and then leaps high into the sky to cause greater damage. This is best used against a single opponent or any really strong opponents you encounter. Eventually the Blade Beam attack will become ineffective, but the
Climhazzard attack should be useful throughout most of the game.
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Meteorain
While leaping into the air, Cloud unleashes a barrage of meteors upon a group of foes causing up to four separate hits. This is actually best used against a single enemy, unless the targeted group is fairly weak. Used against one opponent, this attack can
cause as much as 12,000 points of damage.
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Finishing Touch
Cloud creates a large whirlwind that sucks a group of opponents into oblivion, which causes them to either immediately perish or suffer extensive damage from falling back to the ground. Most opponents will simply perish, but larger creatures like bosses will
always fall back to the ground. Save this Limit Break for groups—it’s completely wasted on a single enemy.
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Omnislash
Cloud assaults his opponent with a long series of powerful sword attacks. This can be used against a single opponent or a group; either way, this is an extremely powerful attack. With the correct sword in hand, this attack can actually cause just as much, if not
more, damage than the fabled “Knights of the Round” Materia.
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